u/afopsin r/rust • Recommends
On “The release of Tiny Glade, a game built in Rust and using Bevy's ECS”
Tom is ridiculously talented. As in: if you look at all the biggest AAA studious that make big engines, they all gave a small handful of engineers who drive the tech forward. Carmack was one of the first ones. Tom could be mentioned in the same breath.
Go check out his engine kajiya on GitHub. I’m sure Tiny Glade has a lot of tech that was first tried here.
link to this video