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#jonathanblow#3dgraphics#rasterization

How 3D video games do graphics.

Jonathan Blow

99K subscribers • 11 videos on Hallway

YouTube
  • Recommended by 2 people: 1 on Lobsters and 1 in engineering communities.
  • A classic. People kept recommending it from 2020 to 2025.
  • Presented by Jonathan Blow, game designer
  • May be out of date. Uploaded 6 years ago, in an area where tools change fast.

Intermediate. Assumes working knowledge.

269K views6 years ago2 recommendations

Graphics and audioGame developmentRenderingGPUs, shaders and CUDAGame programming

Jonathan Blow explains the fundamental concepts of how 3D video games render pixels onto the screen.

We had a fun 3-hour discussion covering some of the basics of how a video game draws pixels on the screen, when it's a 3D renderer. There's a lot more to know than this, but it's a start!

Why it's here

2 people recommend this

What people say. Recommended as a thorough, long-form explanation of how 3D rendering works in video games.

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How 3D video games do graphics