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Miyamoto on World 1-1: How Nintendo made Mario's most iconic level
#supermariobros#shigerumiyamoto#leveldesign
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2M views11 years ago2 recommendations
Game developmentGame designRetro games and consoles
Shigeru Miyamoto and Takashi Tezuka explain the design decisions behind the iconic first level of Super Mario Bros. and how it teaches players.
Eurogamer had the chance to quiz both Shigeru Miyamoto and Takashi Tezuka about their history with Nintendo and the Mario franchise. This included an incredible walkthrough of World 1-1, arguably the most iconic video game level. Watch Super Mario's makers play Super Mario Maker: bit.ly/1Nt75DZ Subscribe to Eurogamer - youtube.com/subscription_center?add_user=eurogamer For the latest video game reviews, news and analysis, check out eurogamer.net and don't forget to follow us on Twitter: twitter.com/eurogamerWhat people say. Recommended as a classic case study in intuitive level design and teaching players game mechanics without tutorials.
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